Field NPC

Field cell-object reference. Type tag: npc. The key words MUST, MUST NOT, and MAY are used as in RFC 2119. See the Cell Objects index and the Field Stage Lifecycle for how objects are spawned and persisted.

Config schema

Fields authored on this object in the stage JSON:

FieldTypeDefaultNote
npc_id string selects which NPC model to spawn
npc_name string display name in dialog
dialog array dialog lines spoken on interact
animation string idle / scripted animation to play

Spawn behavior

A placed NPC, model chosen by npc_id — so the model varies. Sarisa is shown here as an example.

Persisted state

Interactions

The player talks to the NPC to play its dialog. Animations are driven by the animation field.

Notes

The model varies by npc_id; the viewer shows one example NPC.

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