PSZ Spec
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Start Menu

Purpose

In-game menu opened during gameplay (city or field). Manage equipment, techniques, action palette, mags, and view quest/status. One option, "Return to Title", exits to the title screen.

This page is a high-level, player-facing overview. For the full runtime behavior — the Mode state machine, every view and sub-mode, and the modules that implement it (StartMenuRenderer / StartMenuInput) — see Start Menu (behavior spec), the authoritative reference.

Sections

  • Equip — weapon, frame, units
  • Techniques — learned techs and PP costs
  • Palette — assign actions to the 3-slot action palette (per page)
  • Mags — view and feed the mag
  • Quest — active quest info
  • Status — character stats, level, meseta

Return to Title

Selecting "Return to Title" saves the game, drops the active field session, and routes back to the Title Screen. The end credits use this same save-and-return path, with one twist: the final quest is marked complete and cleared as the credits begin, so it shows as cleared at the guild counter without a report — see Story Progression.