PSZ Spec
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Principal's Office

Autopilot · Step 7 new user ✓ covered Autopilot completes creation (names the character “humar”) and spawns into the city Office. Skips the intro dialog, teleports to the Office exit, then walks the Counter → Office (briefing) → Counter → Warp arc as described in the next steps.

Context

First city area new characters see. After character creation, the player spawns here with the "intro" key. The principal briefs the player on their role as a Hunter.

NPCs

  • Principal — quest briefings, story progression
  • Quest client NPCs — appear based on active quest (Kai, Sarisa, Dorn, Dr. Carlo, etc.)

Exits

  • Door → Guild Counter

Spawn variants

Default: (0, 0, 8) facing south. "counter-office" variant spawns near the door from the guild counter.

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