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When you are in the Quick Menu, selecting the equipped weapon currently closes the Quick Menu but it should actually unequip it to leave you barehanded then close it. Barehanded sfx is also incorrect. It's using common35 but should actually be common46. When you have an equipped weapon and you open the Quick Menu, it should always be placed at the very last of the list.

Status
open
Issue
not filed
Received
2026-06-28T05:35:28.006Z
Source
play-page
Reporter
Rozalin
Client version
0.37.15
Viewport
2560x927
Session
441s
User agent
Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:147.0) Gecko/20100101 Firefox/147.0

Console tail (200)

+76.6s [log] [Player] Loaded model: res://assets/player/pc_000/pc_000_000.glb
+76.6s [log] [Player] Loading animations: glb=res://assets/player/animations/saver_m.glb, prefix=pmsa, female=false
+76.6s [log] [Player] Walk=pmsa_walk, Run=pmsa_run_pso
+76.6s [log] [Player] Loaded 24 animations: ["dummy1", "dummy2", "dummy4", "pmbn_pb", "pmbn_pb_lp", "pmsa_atk1", "pmsa_atk2", "pmsa_atk3", "pmsa_chg", "pmsa_dam_d", "pmsa_dam_d_lp", "pmsa_dam_d_wa", "pmsa_dam_h", "pmsa_dam_n", "pmsa_esc_f", "pmsa_pa3", "pmsa_run", "pmsa_run_pso", "pmsa_slp", "pmsa_stp_fb", "pmsa_stp_lr", "pmsa_tec", "pmsa_wait", "pmsa_walk"]
+76.6s [log] [Player] _ready: in_city=true, skeleton=true
+76.6s [error] WARNING: 'res://assets/npcs/np_000_00_0/np_000_00_0.glb': In external resource #0, invalid UID: 'uid://ij1pedr7gr3k' - using text path instead: 'res://assets/npcs/np_000_00_0/np_000_00_0.png'.
+76.6s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+76.6s [log] [CityNPC] Playing idle: pso_f_sa_stand on Storage
+76.6s [error] WARNING: 'res://assets/npcs/np_001_00_0/np_001_00_0.glb': In external resource #0, invalid UID: 'uid://5pwsunps4nr7' - using text path instead: 'res://assets/npcs/np_001_00_0/np_001_00_0.png'.
+76.6s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+76.6s [log] [CityNPC] Playing idle: pso_f_sa_stand on Guild Counter
+77.9s [log] [journey] scene res://scenes/3d/city/city_counter.tscn
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #0, invalid UID: 'uid://da3id3tmuncrk' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_0_wpkaidan.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #1, invalid UID: 'uid://c4qxwc1rocldo' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_0_bwat00.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #2, invalid UID: 'uid://damgkp2hpofgo' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_0_mark02.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #3, invalid UID: 'uid://u6acu0aryxii' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_1_back04.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #4, invalid UID: 'uid://bc7rnjhel3ekb' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_0_mark04.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #5, invalid UID: 'uid://bgqx1betro753' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_0_wpf01.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #6, invalid UID: 'uid://t7cn0a3wtmke' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_0_wpg01.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #7, invalid UID: 'uid://dsr3p4yq8g0wg' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_0_wpwll03a.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #8, invalid UID: 'uid://1lydin3chbm' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_0_wpg03a.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #9, invalid UID: 'uid://c3lh4t2yxgkqe' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_0_wpg03b.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #10, invalid UID: 'uid://du3k2w0nbpcrx' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_0_wpwll03b.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #11, invalid UID: 'uid://cp6ve5nbykt10' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_1_zou01.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #12, invalid UID: 'uid://dxqq54j5cuor6' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_0_waku00.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #13, invalid UID: 'uid://m38snk86rib2' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_0_waku.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [error] WARNING: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00e_sa3_m.glb': In external resource #14, invalid UID: 'uid://bo501o7nnjm1v' - using text path instead: 'res://assets/stages/city_e/s00e_sa3/lndmd/s00_1_cmpas01.png'.
+84.5s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.5s [log] [CityLights] Added 4 interior lights
+84.5s [log] [Player] Loaded model: res://assets/player/pc_000/pc_000_000.glb
+84.5s [log] [Player] Loading animations: glb=res://assets/player/animations/saver_m.glb, prefix=pmsa, female=false
+84.5s [log] [Player] Walk=pmsa_walk, Run=pmsa_run_pso
+84.5s [log] [Player] Loaded 24 animations: ["dummy1", "dummy2", "dummy4", "pmbn_pb", "pmbn_pb_lp", "pmsa_atk1", "pmsa_atk2", "pmsa_atk3", "pmsa_chg", "pmsa_dam_d", "pmsa_dam_d_lp", "pmsa_dam_d_wa", "pmsa_dam_h", "pmsa_dam_n", "pmsa_esc_f", "pmsa_pa3", "pmsa_run", "pmsa_run_pso", "pmsa_slp", "pmsa_stp_fb", "pmsa_stp_lr", "pmsa_tec", "pmsa_wait", "pmsa_walk"]
+84.5s [log] [Player] _ready: in_city=true, skeleton=true
+84.9s [log] [MusicManager] Now playing: flowing
+84.9s [error] WARNING: 'res://assets/objects/special/o0s_warps.glb': In external resource #0, invalid UID: 'uid://bw5ky2521m6ex' - using text path instead: 'res://assets/objects/special/o0s_1_swarp3.png'.
+84.9s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+84.9s [error] WARNING: 'res://assets/objects/special/o0s_warps.glb': In external resource #1, invalid UID: 'uid://bh0jgdxs2x4h5' - using text path instead: 'res://assets/objects/special/o0s_0_swarp1.png'.
+84.9s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+85.7s [log] [journey] scene res://scenes/3d/city/city_warp.tscn
+88.9s [log] [Player] Interacted with: WarpTeleporter
+90.2s [log] [MusicManager] Now playing: desolate_scape
+90.2s [error] WARNING: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01a_sa1_m.glb': In external resource #0, invalid UID: 'uid://dvunfj01kkde5' - using text path instead: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01_0_oas2.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [error] WARNING: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01a_sa1_m.glb': In external resource #1, invalid UID: 'uid://ceufsigyby82l' - using text path instead: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01_0_deco1.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [error] WARNING: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01a_sa1_m.glb': In external resource #2, invalid UID: 'uid://c8rqtdrn4nfr3' - using text path instead: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01_0_oas1.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [error] WARNING: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01a_sa1_m.glb': In external resource #3, invalid UID: 'uid://de0m0mhxqylwe' - using text path instead: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01_0_pass1.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [error] WARNING: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01a_sa1_m.glb': In external resource #4, invalid UID: 'uid://dpby82rj7ssv' - using text path instead: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01_0_flo1.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [error] WARNING: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01a_sa1_m.glb': In external resource #5, invalid UID: 'uid://bgdkkhuuvk184' - using text path instead: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01_0_view1.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [error] WARNING: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01a_sa1_m.glb': In external resource #6, invalid UID: 'uid://byda31f6syr8e' - using text path instead: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01_1_reaf3.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [error] WARNING: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01a_sa1_m.glb': In external resource #7, invalid UID: 'uid://bk2ojrw1abhgu' - using text path instead: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01_1_reaf1.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [error] WARNING: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01a_sa1_m.glb': In external resource #8, invalid UID: 'uid://cs5ecgem0cuc8' - using text path instead: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01_0_step2.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [error] WARNING: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01a_sa1_m.glb': In external resource #9, invalid UID: 'uid://dnrjadk44qsdv' - using text path instead: 'res://assets/stages/valley_a/s01a_sa1/lndmd/s01_0_rock1.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [log] [journey] scene res://scenes/3d/field/valley_field.tscn
+90.2s [log] [ValleyField]   v1 portal: 'south' (id=portal_1771646251322_m10fltkxh) → gate=(-2.019873, 0.0, 14.04663) spawn=(-2.019873, 1.0, 17.04663) trigger=(-2.019873, 0.0, 21.04663)
+90.2s [log] [ValleyField]   v1 portal: 'default' (id=default) → gate=n/a spawn=(-1.748, 1.0, -9.719387) trigger=(-1.748, 1.0, -9.719387)
+90.2s [log] [sanity] _parse_baked_portals: final keys=["south", "default"] (rot=0)
+90.2s [log] [Player] Loaded model: res://assets/player/pc_000/pc_000_000.glb
+90.2s [log] [Player] _get_equipped_weapon_data: equipment={ "frame": "normal_frame", "mag": "mag", "unit1": "", "unit2": "", "unit3": "", "unit4": "", "weapon": "saber" }, weapon_id='saber'
+90.2s [log] [Player] WeaponRegistry has 360 weapons
+90.2s [log] [Player] Loading animations: glb=res://assets/player/animations/saver_m.glb, prefix=pmsa, female=false
+90.2s [log] [Player] Walk=pmsa_walk, Run=pmsa_run_pso
+90.2s [log] [Player] Loaded 24 animations: ["dummy1", "dummy2", "dummy4", "pmbn_pb", "pmbn_pb_lp", "pmsa_atk1", "pmsa_atk2", "pmsa_atk3", "pmsa_chg", "pmsa_dam_d", "pmsa_dam_d_lp", "pmsa_dam_d_wa", "pmsa_dam_h", "pmsa_dam_n", "pmsa_esc_f", "pmsa_pa3", "pmsa_run", "pmsa_run_pso", "pmsa_slp", "pmsa_stp_fb", "pmsa_stp_lr", "pmsa_tec", "pmsa_wait", "pmsa_walk"]
+90.2s [log] [Player] _ready: in_city=false, skeleton=true
+90.2s [log] [Player] _setup_weapon called, skeleton=true
+90.2s [log] [Player] Skeleton bone count: 12, bones: ["000_Root", "010_Hip", "120_RLeg01", "130_RLeg02", "020_Spine", "060_RArm01", "070_RArm02", "090_Head", "030_LArm01", "040_LArm02", "100_LLeg01", "110_LLeg02"]
+90.2s [log] [Player] _get_equipped_weapon_data: equipment={ "frame": "normal_frame", "mag": "mag", "unit1": "", "unit2": "", "unit3": "", "unit4": "", "weapon": "saber" }, weapon_id='saber'
+90.2s [log] [Player] WeaponRegistry has 360 weapons
+90.2s [log] [Player] Weapon data: id=saber, name=Saber, type=0, glb=res://assets/weapons/basic/Saber.glb, scale=0.090000, tint=(0.4, 0.9, 0.4, 1.0)
+90.2s [log] [Player] Loading GLB: res://assets/weapons/basic/Saber.glb (exists=true)
+90.2s [error] WARNING: 'res://assets/weapons/basic/Saber.glb': In external resource #0, invalid UID: 'uid://dl2ndhnoa3k6a' - using text path instead: 'res://assets/weapons/basic/Saber_0.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [error] WARNING: 'res://assets/weapons/basic/Saber.glb': In external resource #1, invalid UID: 'uid://djnky8l5mrwso' - using text path instead: 'res://assets/weapons/basic/Saber_1.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [error] WARNING: 'res://assets/weapons/basic/Saber.glb': In external resource #2, invalid UID: 'uid://v31anmvahdm2' - using text path instead: 'res://assets/weapons/basic/Saber_2.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [log] [Player] SUCCESS: Weapon 'Saber' attached to bone '070_RArm02' (mirror=false, scale=0.090000)
+90.2s [error] WARNING: 'res://assets/mags/wmaa1_1_1.glb': In external resource #0, invalid UID: 'uid://dlrg4sxkbo2qs' - using text path instead: 'res://assets/mags/wmaa1_1_1.png'.
+90.2s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+90.2s [log] [Player] Mag 'mag' attached to model (res://assets/mags/wmaa1_1_1.glb)
+92.0s [log] [ValleyField]   trigger: dir=south  target=1,2  delayed=false  locked=false  pos=(-2.019873, 0.0, 21.04663)
+92.0s [error] WARNING: 'res://assets/objects/special/o0s_warps.glb': In external resource #0, invalid UID: 'uid://bw5ky2521m6ex' - using text path instead: 'res://assets/objects/special/o0s_1_swarp3.png'.
+92.0s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+92.0s [error] WARNING: 'res://assets/objects/special/o0s_warps.glb': In external resource #1, invalid UID: 'uid://bh0jgdxs2x4h5' - using text path instead: 'res://assets/objects/special/o0s_0_swarp1.png'.
+92.0s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+92.0s [error] WARNING: 'res://assets/objects/valley/o0c_gate.glb': In external resource #0, invalid UID: 'uid://d4gv8mcfu0wsn' - using text path instead: 'res://assets/objects/valley/o0c_1_gate.png'.
+92.0s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+92.0s [error] WARNING: 'res://assets/objects/valley/o0c_gate.glb': In external resource #1, invalid UID: 'uid://baghbytln5wsq' - using text path instead: 'res://assets/objects/valley/o0c_0_gatet.png'.
+92.0s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+92.0s [error] WARNING: 'res://assets/objects/valley/o0c_point.glb': In external resource #0, invalid UID: 'uid://qji71xck3ddn' - using text path instead: 'res://assets/objects/valley/o0c_0_point.png'.
+92.0s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+92.0s [log] [TelepipeDEBUG] _spawn_cell_objects cell_pos=0,2, saved keys=[], _cell_states all keys=[]
+92.0s [log] [CellObjects] Spawning 4 objects (fresh)
+92.0s [error] WARNING: 'res://assets/enemies/lizard/lizard.glb': In external resource #0, invalid UID: 'uid://bakm7bxbxjhxp' - using text path instead: 'res://assets/enemies/lizard/s_001.png'.
+92.0s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+92.0s [log] [CellObjects] EnemySpawn 'lizard' at (2.0, 0.0, -4.0) (no registry data)
+92.0s [error] WARNING: 'res://assets/enemies/lizard/lizard.glb': In external resource #0, invalid UID: 'uid://bakm7bxbxjhxp' - using text path instead: 'res://assets/enemies/lizard/s_001.png'.
+92.0s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+92.0s [log] [CellObjects] EnemySpawn 'lizard' at (3.0, 0.0, -3.0) (no registry data)
+92.0s [error] WARNING: 'res://assets/enemies/lizard/lizard.glb': In external resource #0, invalid UID: 'uid://bakm7bxbxjhxp' - using text path instead: 'res://assets/enemies/lizard/s_001.png'.
+92.0s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+92.0s [log] [CellObjects] EnemySpawn 'lizard' at (1.0, 0.0, -3.0) (no registry data)
+92.0s [error] WARNING: 'res://assets/objects/valley/o01_cont.glb': In external resource #0, invalid UID: 'uid://bkcap0ui00t1o' - using text path instead: 'res://assets/objects/valley/o02_0_cont.png'.
+92.0s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+92.0s [log] [CellObjects] Box at (5.0, 0.0, -5.0) (rare=false)
+92.0s [log] [RoomMinimap] stage=s01a_sa1  svg_gates=1  scale=9.47  offset=(206.4, 185.8)  rot=0
+92.0s [log] [RoomMinimap]   gate_entry: center=(187.3, 318.9)  color=(0.27, 1.0, 0.27, 1.0)  label='S'  dir='south'
+99.6s [log] [QuickWeapon] Equipped: Dagger
+99.6s [log] [Player] _setup_weapon called, skeleton=true
+99.6s [log] [Player] Skeleton bone count: 12, bones: ["000_Root", "010_Hip", "120_RLeg01", "130_RLeg02", "020_Spine", "060_RArm01", "070_RArm02", "090_Head", "030_LArm01", "040_LArm02", "100_LLeg01", "110_LLeg02"]
+99.6s [log] [Player] _get_equipped_weapon_data: equipment={ "frame": "normal_frame", "mag": "mag", "unit1": "", "unit2": "", "unit3": "", "unit4": "", "weapon": "dagger" }, weapon_id='dagger'
+99.6s [log] [Player] WeaponRegistry has 360 weapons
+99.6s [log] [Player] Weapon data: id=dagger, name=Dagger, type=2, glb=res://assets/weapons/basic/Dagger.glb, scale=0.090000, tint=(0.4, 0.9, 0.4, 1.0)
+99.6s [log] [Player] Loading GLB: res://assets/weapons/basic/Dagger.glb (exists=true)
+99.6s [error] WARNING: 'res://assets/weapons/basic/Dagger.glb': In external resource #0, invalid UID: 'uid://bdh8p8pq5683x' - using text path instead: 'res://assets/weapons/basic/Dagger_0.png'.
+99.6s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+99.6s [error] WARNING: 'res://assets/weapons/basic/Dagger.glb': In external resource #1, invalid UID: 'uid://cllnvnjgfdk7o' - using text path instead: 'res://assets/weapons/basic/Dagger_1.png'.
+99.6s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+99.6s [log] [Player] SUCCESS: Weapon 'Dagger' attached to bone '070_RArm02' (mirror=false, scale=0.090000)
+99.6s [log] [Player] Dual-wield weapon, attaching to left hand
+99.6s [log] [Player] Loading GLB: res://assets/weapons/basic/Dagger.glb (exists=true)
+99.6s [error] WARNING: 'res://assets/weapons/basic/Dagger.glb': In external resource #0, invalid UID: 'uid://bdh8p8pq5683x' - using text path instead: 'res://assets/weapons/basic/Dagger_0.png'.
+99.6s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+99.6s [error] WARNING: 'res://assets/weapons/basic/Dagger.glb': In external resource #1, invalid UID: 'uid://cllnvnjgfdk7o' - using text path instead: 'res://assets/weapons/basic/Dagger_1.png'.
+99.6s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+99.6s [log] [Player] SUCCESS: Weapon 'Dagger' attached to bone '040_LArm02' (mirror=true, scale=0.090000)
+99.6s [log] [Player] _get_equipped_weapon_data: equipment={ "frame": "normal_frame", "mag": "mag", "unit1": "", "unit2": "", "unit3": "", "unit4": "", "weapon": "dagger" }, weapon_id='dagger'
+99.6s [log] [Player] WeaponRegistry has 360 weapons
+99.6s [log] [Player] Loading animations: glb=res://assets/player/animations/dagger_m.glb, prefix=pmda, female=false
+99.6s [log] [Player] Walk=pmsa_walk, Run=pmsa_run_pso
+99.6s [log] [Player] Loaded 24 animations: ["dummy1", "dummy2", "dummy4", "pmbn_pb", "pmbn_pb_lp", "pmda_atk1", "pmda_atk2", "pmda_atk3", "pmda_chg", "pmda_dam_d", "pmda_dam_d_lp", "pmda_dam_d_wa", "pmda_dam_h", "pmda_dam_n", "pmda_esc_f", "pmda_pa3", "pmda_tec", "pmda_wait", "pmsa_run", "pmsa_run_pso", "pmsa_slp", "pmsa_stp_fb", "pmsa_stp_lr", "pmsa_walk"]
+114.1s [log] [PsoStartMenu] Opened
+118.8s [log] [Player] _setup_weapon called, skeleton=true
+118.8s [log] [Player] Skeleton bone count: 12, bones: ["000_Root", "010_Hip", "120_RLeg01", "130_RLeg02", "020_Spine", "060_RArm01", "070_RArm02", "090_Head", "030_LArm01", "040_LArm02", "100_LLeg01", "110_LLeg02"]
+118.8s [log] [Player] _get_equipped_weapon_data: equipment={ "frame": "normal_frame", "mag": "mag", "unit1": "", "unit2": "", "unit3": "", "unit4": "", "weapon": "" }, weapon_id=''
+118.8s [log] [Player] ABORT: weapon_id is empty
+118.8s [log] [Player] ABORT: No weapon data returned
+118.8s [log] [Player] _get_equipped_weapon_data: equipment={ "frame": "normal_frame", "mag": "mag", "unit1": "", "unit2": "", "unit3": "", "unit4": "", "weapon": "" }, weapon_id=''
+118.8s [log] [Player] ABORT: weapon_id is empty
+118.8s [log] [Player] Loading animations: glb=res://assets/player/animations/common_m.glb, prefix=pmbn, female=false
+118.8s [log] [Player] Walk=pmsa_walk, Run=pmsa_run_pso
+118.8s [log] [Player] Loaded 24 animations: ["dummy1", "dummy2", "dummy4", "pmbn_atk1", "pmbn_atk2", "pmbn_atk3", "pmbn_dam_d", "pmbn_dam_d_lp", "pmbn_dam_d_wa", "pmbn_dam_h", "pmbn_dam_n", "pmbn_pa3", "pmbn_pb", "pmbn_pb_lp", "pmbn_tec", "pmbn_wait", "pmsa_chg", "pmsa_esc_f", "pmsa_run", "pmsa_run_pso", "pmsa_slp", "pmsa_stp_fb", "pmsa_stp_lr", "pmsa_walk"]
+123.6s [log] [QuickWeapon] Equipped: Dagger
+123.6s [log] [Player] _setup_weapon called, skeleton=true
+123.6s [log] [Player] Skeleton bone count: 12, bones: ["000_Root", "010_Hip", "120_RLeg01", "130_RLeg02", "020_Spine", "060_RArm01", "070_RArm02", "090_Head", "030_LArm01", "040_LArm02", "100_LLeg01", "110_LLeg02"]
+123.6s [log] [Player] _get_equipped_weapon_data: equipment={ "frame": "normal_frame", "mag": "mag", "unit1": "", "unit2": "", "unit3": "", "unit4": "", "weapon": "dagger" }, weapon_id='dagger'
+123.6s [log] [Player] WeaponRegistry has 360 weapons
+123.6s [log] [Player] Weapon data: id=dagger, name=Dagger, type=2, glb=res://assets/weapons/basic/Dagger.glb, scale=0.090000, tint=(0.4, 0.9, 0.4, 1.0)
+123.6s [log] [Player] Loading GLB: res://assets/weapons/basic/Dagger.glb (exists=true)
+123.6s [error] WARNING: 'res://assets/weapons/basic/Dagger.glb': In external resource #0, invalid UID: 'uid://bdh8p8pq5683x' - using text path instead: 'res://assets/weapons/basic/Dagger_0.png'.
+123.6s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+123.6s [error] WARNING: 'res://assets/weapons/basic/Dagger.glb': In external resource #1, invalid UID: 'uid://cllnvnjgfdk7o' - using text path instead: 'res://assets/weapons/basic/Dagger_1.png'.
+123.6s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+123.6s [log] [Player] SUCCESS: Weapon 'Dagger' attached to bone '070_RArm02' (mirror=false, scale=0.090000)
+123.6s [log] [Player] Dual-wield weapon, attaching to left hand
+123.6s [log] [Player] Loading GLB: res://assets/weapons/basic/Dagger.glb (exists=true)
+123.6s [error] WARNING: 'res://assets/weapons/basic/Dagger.glb': In external resource #0, invalid UID: 'uid://bdh8p8pq5683x' - using text path instead: 'res://assets/weapons/basic/Dagger_0.png'.
+123.6s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+123.6s [error] WARNING: 'res://assets/weapons/basic/Dagger.glb': In external resource #1, invalid UID: 'uid://cllnvnjgfdk7o' - using text path instead: 'res://assets/weapons/basic/Dagger_1.png'.
+123.6s [error]    at: open (core/io/resource_format_binary.cpp:1092)
+123.6s [log] [Player] SUCCESS: Weapon 'Dagger' attached to bone '040_LArm02' (mirror=true, scale=0.090000)
+123.6s [log] [Player] _get_equipped_weapon_data: equipment={ "frame": "normal_frame", "mag": "mag", "unit1": "", "unit2": "", "unit3": "", "unit4": "", "weapon": "dagger" }, weapon_id='dagger'
+123.6s [log] [Player] WeaponRegistry has 360 weapons
+123.6s [log] [Player] Loading animations: glb=res://assets/player/animations/dagger_m.glb, prefix=pmda, female=false
+123.6s [log] [Player] Walk=pmsa_walk, Run=pmsa_run_pso
+123.6s [log] [Player] Loaded 24 animations: ["dummy1", "dummy2", "dummy4", "pmbn_pb", "pmbn_pb_lp", "pmda_atk1", "pmda_atk2", "pmda_atk3", "pmda_chg", "pmda_dam_d", "pmda_dam_d_lp", "pmda_dam_d_wa", "pmda_dam_h", "pmda_dam_n", "pmda_esc_f", "pmda_pa3", "pmda_tec", "pmda_wait", "pmsa_run", "pmsa_run_pso", "pmsa_slp", "pmsa_stp_fb", "pmsa_stp_lr", "pmsa_walk"]
+128.8s [log] [PsoStartMenu] Opened
+132.4s [log] [Player] _setup_weapon called, skeleton=true
+132.4s [log] [Player] Skeleton bone count: 12, bones: ["000_Root", "010_Hip", "120_RLeg01", "130_RLeg02", "020_Spine", "060_RArm01", "070_RArm02", "090_Head", "030_LArm01", "040_LArm02", "100_LLeg01", "110_LLeg02"]
+132.4s [log] [Player] _get_equipped_weapon_data: equipment={ "frame": "normal_frame", "mag": "mag", "unit1": "", "unit2": "", "unit3": "", "unit4": "", "weapon": "" }, weapon_id=''
+132.4s [log] [Player] ABORT: weapon_id is empty
+132.4s [log] [Player] ABORT: No weapon data returned
+132.4s [log] [Player] _get_equipped_weapon_data: equipment={ "frame": "normal_frame", "mag": "mag", "unit1": "", "unit2": "", "unit3": "", "unit4": "", "weapon": "" }, weapon_id=''
+132.4s [log] [Player] ABORT: weapon_id is empty
+132.4s [log] [Player] Loading animations: glb=res://assets/player/animations/common_m.glb, prefix=pmbn, female=false
+132.4s [log] [Player] Walk=pmsa_walk, Run=pmsa_run_pso
+132.4s [log] [Player] Loaded 24 animations: ["dummy1", "dummy2", "dummy4", "pmbn_atk1", "pmbn_atk2", "pmbn_atk3", "pmbn_dam_d", "pmbn_dam_d_lp", "pmbn_dam_d_wa", "pmbn_dam_h", "pmbn_dam_n", "pmbn_pa3", "pmbn_pb", "pmbn_pb_lp", "pmbn_tec", "pmbn_wait", "pmsa_chg", "pmsa_esc_f", "pmsa_run", "pmsa_run_pso", "pmsa_slp", "pmsa_stp_fb", "pmsa_stp_lr", "pmsa_walk"]